My Billboard Gui doesn’t appear in-game, i’ve added the TextLabel and set the Text, also the AlwaysOnTop property is enabled and max distance is like 99999999, homever i don’t see the guis in game even tho theyre present (i saw it in explorer)
Have you checked if the Text label is visible or if the BillboardGui is enabled?
They’re both visible and enabled
Did you make sure that the position is in the right place? And not like 9999999 studs away from the part?
Set the Adornee property of the BillboardGui to the part you want it to show up attached to. If that’s already done, you probably have a sizing error that’s causing it to appear extremely small.
Everything is working fine in studio, but it doesn’t appear ingame, I’ve set the Adornee, position, theyre enabled and active. Something else must be the issue
Could you copy the part and billboard gui into a blank game and send a file? It’s really weird it doesn’t work in game but it does in studio.
There are currently some strange behaviors happening with GUI elements that I’ve noticed… I am having this same problem with screen guis at the moment. For example, I have an ammo HUD gui positioned (0.5, -size/2, 0, 0) to be directly centered and at the top of the screen, but in game, the positioning appears 50 pixels lower than specified by the positioning for no apparent reason (the positioning property still shows that it should be centered and top of screen but its not) It might possibly be a roblox issue.