My blender GFX looks pixlized/blurred

Hello so my GFX looks like this for some reason and does not looks the best. I was just wondering how I could make the belnder better for example like let it render for longer. I have a gaming PC so I can handle alot of stuff.
image

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Zoom in on the picture(position the camera close to the character) and lower the intensity of any denoising you have.

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The picture is zoomed in as far as it can. Do you mean zoom out?

Under the area where you’d goose between cycles and eevee, there is a denoise drop down. Click that and then turn on denouncing for render (Check where it says render). Then render it again and it should be fixed.

Were??

Oh, I think it’s under the film drop down film.

I used 2.9 so it’s a bit different for me.

I dont believe this is a noise issue, this might be a resolution issue:

Make sure the resolution is set high from 1920 px x 1080px (If you’re going for square, try doing 1080 x 1080)

Also, make sure its 100%

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Above reply is probably the answer you’re looking for, but there’s something else here too.

There’s a pretty big chance that blender isn’t actually configured to make use of your GPU at the moment. To use your GPU:

  1. In Preferences > System, select CUDA and enable your graphics card

  2. In Scene > Device, select GPU Compute
    image

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Probably a resolution issue: increase it to a higher 1:1 ratio such as 1500 x 1500 px

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