My bundle cuts itself in the importing process


please someone explain to me why when i click on the scene tab it just shows up like that and when i import its also cut (it says there is a wwaist issue)

1 Like

Can you show us how your model is rigged?

1 Like

its rigged in blender manually with the he^lp of a video

1 Like

Interesting, can you show me the weight of the bones of the mesh?

1 Like

yeah here you are

1 Like

i just found something out, its because of the bones because when i dont put them in it doesnt do that issue now i just gotta find out how to fix that

1 Like

there is something about the lower torso bone that i dont understand which makes my bundle cut in half :sob:

1 Like

image
ALRIGHT IM STARTING TO FIND OUT WHATS WRONG

lemme explain so uh my leg bones were much bigger then the legs themselves.

why?

because when i made the legs and bones i changed the size of the upper torso making it bigger and i shortened the legs in order to rig the panda better and match the lower torso bone but i did that in the middle of the process so now ijust have to place my leg bones on the right place and im good to go

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.