My Client Module Script is not being clone to Player

This Client Script should be clone to players so it would be in the Player, But I don’t know why its not working; Any clue?

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You Should Must Use “WaitForChild()” Like this

Player:WaitForChild("Client").Credits.Changed:connect(function(value)

I saw you used connect, but connect is deprecated, use Connect instead. I don’t have that too much time, so i won’t test something, but i don’t think the argument of the Changed event is what the instance has changed.

Also, use code blocks instead of screenshots:

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You can’t access player scripts by getting the child of it. Instead try using RemoteEvents to access it.
More Info on RemoteEvents: Custom Events and Callbacks | Documentation - Roblox Creator Hub

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