So im trying to clone a model from ServerStorage from a folder, when i try doing it, the code doesn’t seem to clone it, here’s the code.
local selected
local plrname = game.ReplicatedStorage.plrname
local serverstorage = game:GetService("ServerStorage")
local servermaps = serverstorage:FindFirstChild("__math.rad(1,4)")
local minium,max = 1,2
local num
= math.random(minium,max)
selected = servermaps[num]
print(selected:GetAttribute("RealName").. " is the selected map.")
plrname.Value = selected:GetAttribute("RealName")
setplrname(plrname,selected:GetAttribute("RealName"))
xpcall(function()
return setplrname(plrname,selected:GetAttribute("RealName"))
end, function(error3)
warn("New error: "..tostring(error3))
return;
end)
local new = selected:Clone()
new.Parent = workspace
for i,v in pairs(new:GetChildren()) do
v.Parent = workspace
end
wait(0.5)
new:Destroy()
function enablescriptsEARLY(a,b)
for i,v in pairs(a:GetDescendants()) do
for class,class2 in pairs(b) do
if v:IsA(class2) then
v.Enabled = true
v.Disabled = false
end
end
end
end
if num == 2 then -- Here is the block where i get the issue
enablescriptsEARLY(selected,defaultEnablingTable)
local pulsar = serverstorage.NUM.PulsarMod:Clone() -- Right here
pulsar.Parent = workspace
enablescriptsEARLY(selected,defaultEnablingTable)
end
tweenservice:Create(G1,normalinfo,{
CFrame = CFrame.new(workspace.G1_B_B.Position)
}):Play()
tweenservice:Create(G2,normalinfo,{
CFrame = CFrame.new(workspace.G2_B_A.Position)
}):Play()
wait(2.2)
G1.Transparency=1
G2.Transparency=2
I did anything i could think to try and fix it but that just doesn’t do it.
If i got anything wrong, tell me please.
1 Like
Without any errors or logs to the output, it’s difficult to tell the issue.
local new = selected:Clone()
new.Parent = workspace
for i,v in pairs(new:GetChildren()) do
v.Parent = workspace
end
wait(0.5) --should be task.wait(0.5)
new:Destroy()
This block of code should clone the object and put all of its children into the workspace, then destroy the original object after 0.5 seconds. The children should still be in the workspace.
Also,
local servermaps = serverstorage:FindFirstChild("__math.rad(1,4)")
should probably be
local servermaps = serverstorage:FindFirstChild("__math.rad(1,4)"):GetChildren()
2 Likes
Try this:
local selected
local plrname = game.ReplicatedStorage.plrname
local serverstorage = game:GetService("ServerStorage")
local servermaps = serverstorage:FindFirstChild("__math.rad(1,4)")
local tweenservice = game:GetService("TweenService") -- Make sure you have this service
local minium, max = 1, 2
local num = math.random(minium, max)
selected = servermaps[num]
print(selected:GetAttribute("RealName") .. " is the selected map.")
plrname.Value = selected:GetAttribute("RealName")
local function setplrname(plrname, name) -- Assuming you have a setplrname function
-- Implement the setplrname function logic here
end
xpcall(function()
setplrname(plrname, selected:GetAttribute("RealName"))
end, function(error3)
warn("New error: " .. tostring(error3))
end)
local new = selected:Clone()
new.Parent = workspace
for i, v in pairs(new:GetChildren()) do
v.Parent = workspace
end
wait(0.5)
new:Destroy()
function enablescriptsEARLY(a, b)
for i, v in pairs(a:GetDescendants()) do
for class, class2 in pairs(b) do
if v:IsA(class2) then
v.Enabled = true
v.Disabled = false
end
end
end
end
local defaultEnablingTable = { -- You need to define this table
-- Define classes that you want to enable
}
if num == 2 then
enablescriptsEARLY(selected, defaultEnablingTable)
local pulsar = serverstorage.NUM.PulsarMod:Clone()
pulsar.Parent = workspace
enablescriptsEARLY(selected, defaultEnablingTable)
end
local G1 = workspace.G1 -- Replace this with the actual object
local G2 = workspace.G2 -- Replace this with the actual object
local normalinfo = TweenInfo.new(1) -- You need to define the tween info
tweenservice:Create(G1, normalinfo, {
CFrame = CFrame.new(workspace.G1_B_B.Position)
}):Play()
tweenservice:Create(G2, normalinfo, {
CFrame = CFrame.new(workspace.G2_B_A.Position)
}):Play()
wait(2.2)
G1.Transparency = 1
G2.Transparency = 0.5
EDIT: Read comments
2 Likes
The error is not the code, the problem is the model not being cloned into workspace and i don’t even have a script that destroys the part.
(The main code works fine, only the clone doesn’t work)
What does the output say, if anything?
Sorry to reply late, it doesn’t say any errors it just doesn’t clone it