**Hello!
In the last few weeks, I’ve been working on a life simulation game and made an icon for it. For me, this is the kind of picture I have. I used the GIMP editor. (if there is a program you recommend for beginners thank you if you describe it)
Here is what the result was:
Looks kind of boring and the character is a bit blurry, also the text could be placed somewhere else and maybe an outline for the text would be cooll. For thumbnails/game icons I use Photopea, its an online photoshop website and you don’t have to sign up or anything. There’s plenty of tutorials! Overall This looks good, practice more and you can get better! =D
This GFX is on the borderline of an average and very poor GFX. I can tell you tried to rig it in Blender but it really looks like a screen shot in game. There are definetley many things that need improving on such as the composition of the items in the scene, there isn’t any lighting at all, and the text is not very eye-grabbing or interesting at all. All GFX’s start like this average and poor, but with enough practice you’ll get better and can produce very great quality works. The more you make, the better you will get
Some things that I suggest is instead of using regular blender and exporting, Use Paint Rig V3 with and HDRI you can get amazing poses as well with great lighting. For a photo editor, pixlr E is the way to go 100%. There are at lesat 100s of free effects, tools, and all these amazing things that can really spice up your GFX.
Is this done in studio? You can turn up the render quality of studio in settings to prevent the pixels and turn in anti-aliasing.
Besides that, mess around with a color scheme and find a pallet of colors to use, use that when designing the GFX and for when you use color correction. Give the letters some outlines and make them stand out, find a name brand/logo that can be easily recognizable like MM2’s logo.
I would also take time to learn rule of 3rds and how to size and focus on objects based off of how important they are. The first thing people see is a plant in a pot, is that the most important part of the scene?