My First Ever Tycoon

 Hello everyone. I am working on my first tycoon, and I would like to have some feedback on it. It uses Zednov's tycoon kit, with some custom scripting to smooth things out. 

 The player count spiked to around 50 players within 1 week, but then slowly dwindled down to nothing again. I do not know why, maybe it has something to do with the fact that people started disliking it? Anyways, I would like some feedback on this creation and what could have possibly made the dislikes suddenly spike and player count fall to 0. Thanks!

 Within the first few weeks I made around 2.5k Robux off of this game. I certainly wish it made a bit more but whatever. Please tell me how I can fix the game! 

 Here is the game: https://www.roblox.com/games/7382928903/FORTRESS-TYCOON-NEW

3 Likes

The formatting on this post is very odd… Other than that though, tycoons are hard to keep alive. They have been done so many times - and this tycoon doesn’t feel unique enough.

5 Likes

Brings back the old days… :slight_smile:
I love the mechanics and the building in this, but the system is unbalanced as the free dropper gives way more cash than the other ones.

1 Like

It’s nothing bad to have your tycoon die.In order for a tycoon to last a while it needs to be original, well presented, and really well monetized

3 Likes