My First GFX Ever! :D

Hello, fellow devs! Today I made my first GFX ever on Roblox using the app “Blender”, I started using it yesterday and made a few models and today I wanted to do some Roblox stuff I guess, here it is:


So yeah, feedback would be helpful it’s really just a rig with a pose and some lighting stuff I guess but yeah thank you for reading up to here I guess :smiley:

8 Likes

A good start and a good pathway into making more advanced GFX’s.

thank you :smiley: and I hope you have a great rest of your day!

1 Like

Perfect if you just started! Looks actually awesome for a beginner! Im surprised you used a rig, because when I started out as a noob in blender, I thought you could bend the characters arm without even rigging it :laughing:. Good job!

1 Like

Nice! When I started I didn’t know how to rig or make the character non transparent xd

You should focus the camera more on the player though because it has a slight offset

honestly its ok. the posing is off, the arm doesn’t look like its connected, and the lighting doesn’t match the background, which: pro top, always try to have the lighting of the foreground and person match the background. also your shadows are kinda weird in same places, and I am really questioning this guy’s head, face, and posing choices. its pretty good that you started out using a rig. next up I recommend building a good set, and I have a good material pack if you want it. you should also learn texture and materials, it will help a lot.

i will attach file later on

Its not that bad if its your first one. To be honest I thought the lights were well done.

If you want to improve than I got some tips for you

  • You should add a back round instead of just a black screen. I black screen that reflect shows different colors of light would be good.

  • You should try different poses on the character that would make it look better

  • you should pose the camera at different angles to give perception and it would look good and you should experiment with it