5 Likes
here are a little things that i suggest to make it improve:
- The Lighting is too intense, as you can see in the tree on the player
- The arm rotation seems to be squished, and it’s being uncomfortable to the eyes
- Where is the Axe Pointing, the axe doesn’t seem to be aligned with the character’s arms
Conclusion:
The Overall GFX is good, but there is always room for improvement
1 Like
Lighting
- It’s not terrible, but it’s not great either. I fine on the ground it looks very bright, almost as if the ground is neon. I’d recommend decreasing it a bit.
Bending
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The arm holding the axe is squashed, and looks awkward, and the positioning of it makes it look unrealistic to the “chopping of the tree”.
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The legs look basic, bending them a little helps.
Background
- Getting heavy minecraft vibes from this…(or 2013-2014 building tools.)
My personal opinion, I’m going to say it’s poor. I won’t filter it, however it is your first GFX, so it’s understandable.
Practice makes perfect, and I’m sure you can get around to improving very much.
1 Like