My first low poly door ever

So, I do mostly scripting always but Im trying to get advanced in building and this is what I got any feedback would be nice!



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This seems really cool but here are somethings I don’t care too much for:

  • Non transparent glass
  • No bricks on the door (never seen that irl)
  • Non round door handle
  • Uneven width door frame

Good work over all though.

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Oh thanks but Im trying something different the door so i decided why not put bricks

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I feel like the bricks don’t fit in, especially because there is only six of them.
Also for some reason the door looks ‘flat’.

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What do you mean the door looks flat?

I don’t know how to explain it but look at these doors:
DevDOor2
DevDoor

I don’t know if it is because that it is just plastic(I understand that you are doing a low poly build), but something looks wrong, the build it self is great, better than i could ever build.

2 Likes

Honestly most of my points have been covered by @ProvenData, but I feel like the doorknob itself extends oddly far. To me, just by looking, it looks as if the whole thing is extends about a stud away from the door, which could be greatly reduced if you pulled the model closer into the door and shortened it a little. A small nitpick because I like it for the most part! :+1:

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