My first Roblox GFX

I need your feedback about my first GFX.
Likes and feedbacks are appreciated!

16 Likes

Compared to my first GFX, its good. I would suggest making the lighting darker in whatever software you are using to make it darker, right now the character doesnt fit the backround.

4 Likes

This GFX looks very good! Especially if it’s your first one! Nice job on it!

4 Likes

Hey thats pretty good keep it up!

3 Likes

Nice work, try working with a pose rig, also better lighting could improve this GFX tenfold. Don’t be shy to start 3D modeling, UGC is becoming public soon! (hopefully)

3 Likes

Thank you for your feedback! :grin: :star_struck:

2 Likes

Thank you so much for your feedback!!!

2 Likes

I appreciate your feedback so much :heart:

2 Likes

Thank you for your feedback so much :star_struck:

2 Likes

This is really nice. I recommend rendering it. Here’s a picture of my best GFX. ( I made it this morning) I used photopea. No blender. No canva.

Rendering is awesome. You can do it without blender. Here’s a tutorial.

1 Like

The GFX (looks like) it was rendered in Blender. So I don’t know why the poster would want to render it in Roblox Studio instead.

Yeah, but he uses 3D viewer. You never know because a lot of things on the internet aren’t true.

It looks pretty good for the first work! Good job on this GFX design.:ok_hand:

1 Like

Thank you for your feedback so much :heart:

Всегда пожалуйста, ведь работа правда прикольная)).

1 Like

As it is your first GFX, then I can say it’s very good.

Keep up the good work!

1 Like

Thank you for your feedback, Ramadan! :heart:

1 Like

Its pretty good for your first time on making it! However you could pratice a bit more to reach your full potential on what you can do.

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Thank you for your feedback, Sam! :heart:

Looks good for a first time!
Though here’s a few things I think you could adjust to make it even better.

  • Character’s lighting doesn’t match the environment, making it match closer adds realism.

  • A little bit of post processing can go a long way, try some color correction or a focus blur to add a fake depth of field.

1 Like