This is my first time designing a scene like this, and in a way serves as a test for me to learn and understand lighting and atmospheric tone for a game project.
The toilet stands out to much , and the walls seem a bit bare. I would look to see what else a cell could have . Maybe add some “posters” or “scratch marks” depending on the mood you are trying to set , Maybe some sort of Check marks on wall to show how long the player or last person in cell was here. A open light bulb would not be allowed in a cell that holds prisoner I advise looking to make it something that stays on ceiling. Lighting in the room is good it adds a dread feeling of being trapped. Seeing sun but being so far away from it. I would add some textures to the walls and floor, trust me it adds a ton of flavor to a map - But don’t over use. I hope this helps you in the future of your building days on Roblox!
IMO it looks great so far and I especially like the crucifix above the bed. However it feels a bit too ‘clean’. The poster is very vivid and the bright colors don’t fit the prison cell vibe I’m getting. You could just turn down the opacity or saturation of the image.
I agree with @Codetrix-- check marks, some more textures. And additionally, some ‘dirty’ textures. Dirt marks, smeared stuff on the wall or floors, etc. You could add cracks and chipped parts on the ‘window’ to show dilapitation.
But so far, your build looks great! Lighting looks good as well, just the right brightness + color. Hope to see more updates and builds from you :- D
This is the best scene I’ve ever seen on roblox. I am not joking, I’m soo impressed, It doesn’t even feel like your inside roblox. If you ever do commissions I’ll definitely hit you up. Amazing work!
It’s great to see you are making improvements to your build. I think that the quality has gotten better, and that there are more things that have been added that made your build interesting.