Hello! So, for the past year I have been working on an open world game. To say that it’s been in development for a year, however, would kind of be a lie considering I constantly restart everything with new models or landscapes because my skills keep consistently improving and I want to output the best I can do. Just recently I have discovered a very efficient way of creating detailed custom heightmaps to import into studio so I’ve been using this as a method to produce wide landscapes to construct on. At this expense, I have encountered an issue with performance, as to be expected.
https://gyazo.com/1841461654846c0f04ec7a644498c31a
This is an overview of our map. It is 23727x23727 studs. As you can evidently see here the land is not finished being sculpted but this is because I have halted development because of this issue.
The place takes several minutes to load in Roblox Studio. It takes roughly a minute to autosave. I really don’t mind these waiting times, it’s to be expected, but I can no longer publish the place to Roblox. I have read through and thought about several different plans and ideas (mostly being using teleportation for the map space), but I really want to have everything saved under one place if possible. The drive of this game is that I really want to revolutionize the open world experience with Roblox. I’m especially pushing for this because I know Roblox is planning to improve client performance to produce large scale games in the coming months along with terrain improvements.
Is there anything else (besides enabling streaming enabled) to help improve this? If I have done what I can by turning this feature on, do you agree that it would be plausible to wait and see if Roblox’s updates will aid this? If you’re unsure of what I mean specifically, putting focus into large scale games such as increasing player count and mesh/part count was presented at this year’s RDC. You can also see such updates planned in the 2020 road map, but we’re all aware how unstable the roadmap can be.
Any help at all would be appreciated! Thank you so much from me and my team!