Probably because you added a lighting effect into lighting, just remove everything in lighting for now and see if that fixes it.
I think that happens when you brightness is too high.
Brightness is at 3.
30 chars
You should provide us some pictures of your lighting settings. I have never experienced or saw this in studio. It might be from lighting, but if it’s not from that, it might be from a part in your game. Think about the old thunder skybox free model, it includes a huge mesh. It can be the same situation here. Probably a mesh does that?
Edit: You could also try disabling shadow map?
You didnt remove all the effects, see those blue circle thingies? Remove them, those are the effects.
Yes, i removed them, but put them back in.
Edit: they didn’t do anything
I think Bloom and/or ColorCorrection might be the issue.
Make sure you don’t have a plugin conflicting and adding things in during gameplay/scripts/backdoors/viruses.
I see you have used smooth terrain which I believe you can’t copy and paste into another place, but you can still try to convert the other buildings to a new place.
Try deleting all your plugins, could be a virus.
I meant all of your plugins, the plugins shown are the ones enabled.
Disabled ones can still run (for some reason), delete all the plugins for now, you’ll be able to get them back with simple installs.
Check for any possible scripts that manipulate lighting.
It’s either plugins, you can also just restart studio. Might be a bug.
I restarted studio just now.
Also, I copied every part in the game and pasted it into a baseplate, and it was fine
Possibly a bug or the place is corrupted.
have you checked for unknown scripts/virus
Yes, I searched up for keywords that backdoors use (require, luraph, loadstring, ect.) and there was none.