My game is broken on mobile, now what?

Hi there, I recently released my new game for testing and all has been going well. However I have come across a strange problem that I don’t know how to fix.

The server selects 8 random courses from a folder and pivots them together to make a new randomly generated map every 5 minutes. For some reason whenever I play on my mobile device (iPhone 14) the courses always become offset, but on my computer it looks completely fine. Here are some screenshots to show you what I am talking about.

Mobile (Shows a weird offset):

Computer (Looks completely fine):

I have tested this with two different devices on the same server, one being on mobile and the other on computer. The mobile device had an offset, but the computer didn’t which means there is something visually wrong on the mobile device.

I have tried setting the network ownership of the parts to the server. I tried looking over my scripts to see if anything was wrong. I tried researching and I couldn’t find anyone else with this problem. I have done everything I can, but none of it has helped. I fear this may be a Roblox engine bug of some sorts, so here I am on the dev forum to maybe get some help.

Feel free to test this yourself: Slide of Hell [❄️NEW!] - Roblox

I did some more testing with my scripts and I found the fix. When the server was pivoting the course the client was rounding all of its orientation angles by using math.floor because of this other problem I posted about. For some reason on mobile it would round the Y angle to 179 instead of 180 which caused an offset. Instead of using math.floor I changed it to math.round and it seemed to fix it.

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