My game is now open for Demo Testing, looking for feedback!

Hey there!

I am working on this game called “Beyond Project” where you can walk through certain walls using a “Phasing Module”. I finished the 3 first stages and I decided to stop designing levels for now and instead focus on general mechanics of the game that could be improved upon and bug fixing.

There is also a Discord server for bug reports and in-depth feedback (if you don’t want to do it here).

Have a nice day!

I immediately saw it was Portal 2 inspired. Good job! The elevator model could be improved, though. Also, you should add an option to enable/disable the phasing thing, because cooldowns with an uncontrolled amount of phasing is not really appealing. Dashing could add an animation too, and some camera effects such as the FOV.

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Thank you very much for the feedback! However I do not think i will add an option to disable phasing as it’s one of the core mechanics of the game. It is required for many parts of the game, altough I do think I should emphasize on it.

Also, could you explain what “cooldowns with an uncontrolled amount of phasing” means?

Yeah, what I meant got the answer:

I meant if the user can manually disable/enable phasing when they want, with the given cooldown, of course.

Oh, alright, so basically you can choose whenever you want to stop phasing. Alright, I will add that on my checklist :o
I should really remake the teleporter model, I assume it’s only a placeholder for now (and building isn’t the thing I’m the best at) but I will try my best.

You can actually add an animation for the elevator closing and going up/down, such as Portal 2 did. A loading UI (presumably timed) is a bit boring

No I mean it’s canonically NOT an elevator lol. I think I can add some sort of disappearing effect, and yes the waiting screen is timed and making it shorter could help.

I think I should also mention I am still learning how to code so I have some limitations xD