My game keeps getting errors that isn't pertaining to any scripts I've made

I keep getting unknown errors that I’m sure is not related to any scripts I’ve made. Here’s the footage of me testing my game in studio and the output is filled with tons of unknown errors.

Have you tried clicking them to see where they take you

If i’m correct you would have known that those scripts are made by you or if it’s a virus

The Gui Error Just Ignore It

I clicked one of those and nothing happens

Then it’s probably what @FerbZides said

That’s clearly a backdoor, if your game doesn’t involve RedCliffDogs or magic carpets.

I hope it isn’t a virus. One of those errors are

16:47:02.920 - WesternHorse:7: attempt to call a nil value
16:47:02.926 - Stack Begin
16:47:02.928 - Script 'WesternHorse', Line 7
16:47:02.932 - Stack End

or

16:47:03.868 - Raccoon:11: attempt to call a nil value
16:47:03.871 - Stack Begin
16:47:03.872 - Script 'Raccoon', Line 11
16:47:03.874 - Stack End

which is pretty unrelated to my game ;-;

  1. You have a free model which is CerscendoTheSoulStealer sword
  2. That warning you get is because of roblox’s new topbar

I suggest not using free models or anything from the toolbox made by somebody else you don’t know

Yes when ever getting a free model check the scripts before.

I suggest deleting the model or else it will keep doing that

I remembered months ago I took out a free model and weeks later I found a script in it so I quickly deleted that model and replaced it. Also I tried searching for an object called “CerscendoSword” nothing appeared

Dude remove all the free models you got from the toolbox, the problem is so obvious here,
Not to be rude, but can you atleast make sure this is a serious problem before posting on the devforum?

Check i think this should delete the script because it checks it first before doing actions on destroying it

while true do
    wait(1)
    if game:FindFirstChild("CerscendoSword") then -- checks that the script is there
         local Script = game:FindFirstChild("CerscendoSword")
         Script:Destroy()
    end
end

I deleted all models from the toolbox though- And I replaced all those with my own mesh. I tried clicking one of those errors nothing happened

A Guess, Probably

There Is A Script That Replicates It If your in a game and the script checks if you are on studio which is RunService and it does some code that you can’t open the script

so the game must hid a backdoor i recommend checking Ro-Defender

omg I found unknown objects in the players backpack when I’m testing my game in studio but i swear those unknown objects weren’t in the StarterPack.

I did! My game has no free models! It used to but I deleted all of them!

You should make sure that the plugins you are using are legitimate, too. You can learn more about that by searching “backdoor” or related terms in forum search.

I finally found the issue! Its because at this tab


I checked Social thats why it added tools in the player’s backpack and gave me errors from the scripts that those tools have.

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