So I ran into the problem that my game (Repairing Simulator) doesn’t get any active. I tried many ways to make players notice it:
Social Media
Roblox Sponsoring (5k+)
Messaging Youtubers to play my game
Badges (Not sure if I can count it as a way to advertise)
But nothing seems to work at all. My game only gets around <10 visits per day. This is why I want to ask you: what’s wrong with my game? Maybe it has something that makes people leave and I can’t see it (most of the players say my game is fun). Maybe I just should sponsor my game with a higher amount of robux? (I can, but don’t want to waste them and in return get nothing). Or I just need to accept the fact that life is tough?
Honestly, there are so many simulators games out there, that a lot of them get “left behind”. I’d recommend you to add unique features, make the game very appealing, and most importantly, the key to making a “successful simulator”, is to make it very grindy, this is so the players get to spend more time playing the game (yes, this is a OVERRATED strategy).
From what I have seen in the game, since it’s a cartoon type game, mostly, this game is supposed to be played by younger players. In some places, the UI is a bit low quality and I can count pixels. Better cartoony lighting would be better with an extended map. Lobby itself looks boring and gray. Another thing is that the game is hard to play, at first it took me more than (5?) minutes to understand what I must do. Just because I am here to help, I wouldn’t spend 5 minutes trying to figure out what I have to do to play the game correctly. To make people play your game, the game must somehow interact with a player. Analogously, more staying in the game encourages other potential visitors to visit as well your game, so instead of having 2 visits at once because after 1 minute people will leave, you will have more than 100 with average of 10 minutes gameplay or even more. Thumbnails aren’t attractive. Another thing is that you have created a simulator game in the wrong era of roblox. This isn’t 2017 where you could have many simulators on any certain topic, e.g today’s simulators are more creative, in 2017 you had “anything simulator”. Your advertising method wasn’t maybe good enough? If you have spent 5k robux at once, then it is a total fail. I would suggest you to spend 2k robux every weekend, because during those days roblox has the most players. I hope this will help you.
Those stats don’t seem to bad actually. Maybe add a mechanic to have more returning players? Low player rates could have to do with the fact that players only play your game once. Try to add stuff like daily rewards.
The main tasks of the game don’t really make sense, for example;
You have telephones, toasters, and ovens on the streets, it would be much better if you’re repairing street lights, fixing cars, cleaning rubbish.
That’s actually quite a good playtime. I would consider adding another mechanic to make players come back.
Another thingy, maybe the simulator is too easy and players finish it in one run?