I want my game to load correctly and not stay on the loading screen for infinite time.
So I’ve been working on this game inspired by Obby Creator for a while and everytime I try to test it in the Roblox place, it just never loads. Only loads when I playtest on the Studio place, and it still has some slow load issues.
I’ve tried deleting some of the assets, disabling stuff like the Admin Panel thats being required, I also tried copy pasting the game into a different place and when I published that place and entered it, it was perfectly fine. I’m afraid this could be because of datastore or the Packages folder we included into Replicated Storage
but I hope it doesn’t have anything to do.
It stays like this for so much time by the way.
This is the Packages folder if it has anything to do
That just doesn’t change anything, also I’m still confused how a different place with the same files runs the game perfectly even with the same StreamingEnabled values and all that stuff.
Try it with lower values. The whole point of StreamingEnabled is to improve join times and memory efficiency as is written in the documentation. Having a high radius removes this effect as you start to stream out nothing at all.
I belive that the reason to why this happens is because when you join the game there is no servers up so like roblox has to like make a server for you since none is up for the game when you join but lets say you join your game on your phone and you load in and then join on your PC then you would get in faster since there is already a server up for the game (i might be wrong this is just i have understood it)
But loading a new server shouldn’t take this much because I tried on different places and the server creating time is very quick compared to the place I’m trying to test.
Oh well for me it sometimes takes a long time to load and sometimes not but to be honest i dont think its the stuff within the game that makes it load so slow because the stuff in the game does not start loading before you join atleast on the client so maybe something in the serverscrpt or server storge makes it load slow?