Hello, the bug is when I add the following code, my game becomes R15 (originally R6)
local character = Player.Character or Player.CharacterAdded:Wait()
local function updateHumanoid()
self.humanoid = character:WaitForChild("Humanoid")
if next(self.humanoid:GetAccessories()) then
self.humanoid:RemoveAccessories()
end
end
self.character = character
if waitForChild then updateHumanoid() else task.spawn(updateHumanoid) end
hi! sorry for the late reply. i am unable to repro this with the file you attached. is this issue still ocurring?
if so, could you give me some more up to date repro steps?
Basically nothing new, all that I described in the post. Sometimes my game turn R15 while avatar type is R6. I don’t know what do you mean about linking the game, because I haven’t release it yet, and I already sent you the file of the place.