My game turns R15 after I use Humanoid:RemoveAccessories

Hello, the bug is when I add the following code, my game becomes R15 (originally R6)

	local character = Player.Character or Player.CharacterAdded:Wait()
	
	local function updateHumanoid()
		self.humanoid = character:WaitForChild("Humanoid")
		if next(self.humanoid:GetAccessories()) then
			self.humanoid:RemoveAccessories()
		end
	end
	self.character = character
	if waitForChild then updateHumanoid() else task.spawn(updateHumanoid) end

Screenshot:
image
Place:
Bug report character.rbxl (53.7 KB)

5 Likes

hi! sorry for the late reply. i am unable to repro this with the file you attached. is this issue still ocurring?
if so, could you give me some more up to date repro steps?

Hello, yes sir. Try this link https://www.mediafire.com/file/4vgbdxu1cfdp9be/Bug_report_character.rbxl/file

could you attach a video of what you’re seeing? And also, could you link which game is experiencing this issue?

Basically nothing new, all that I described in the post. Sometimes my game turn R15 while avatar type is R6. I don’t know what do you mean about linking the game, because I haven’t release it yet, and I already sent you the file of the place.

External Media

i can’t seem to repro the issue with these steps. could you add meas a collaborator to the bug report place that you created?

Okay, accept my friend request.

hi! sorry was on vacation. just did.

Don’t worry it’s okay, I have added you to the place.