My game's average ping is so high, need help to fix it

I just realized the reason why my game is not enjoyable is because of the massive average ping my game has.

https://www.roblox.com/games/4457085477/HUGE-CHANGES-Clover-Kingdom-Grimshot

Most games are 80ms but my game goes to 300ms and above making it laggy for me to even play it and I think that’s what’s happening for most players of this game as well.

This usually happens when the game is too crowded but when it is a new server, it’s just average 80 ms.

This could be caused by multiple things such as poor optimisation or poor networking. How often do you fire remote events / remote functions in your game?

I tested it multiple times but I don’t think it’s lagging for me anymore, it also averaged 80 ms for my game after the 2nd time I rejoin.

Remote events are fired everytime you click, for punching and datas for GUIs. I don’t think that causes a lot of lag.

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If lag is a big issue and your scripts are as optimized as they can be, I would create part-terrain instead of using real terrain, or try to create less in-world objects whenever it’s possible.