This script works, but it freezes the player in place. I checked and everything is unanchored.
PS it plays the falling animation.
local m = game.Players.LocalPlayer:GetMouse()
local debounce = false
m.KeyDown:connect(function(k)
if k == script.Keybind.Value then
if m.Target == nil then warn("found nothing to grappple on :(") end
local attachment1 = Instance.new("Attachment",script.Parent.Torso)
local attachment2 = Instance.new("Attachment",m.Target)
local rope = Instance.new("RopeConstraint",script.Parent.Torso)
rope.Attachment0=attachment1
rope.Attachment1=attachment2
rope.Visible=true
rope.Length = 60
while true do
wait()
rope.Length = rope.Length -1
end
end
end)