I created a gun and added a hold animation that runs each time you equip it. Apparently, the animation keeps stopping and replaying; each at random intervals.
--<< Variables >>--
local tool = script.Parent.Parent
local player = game.Players.LocalPlayer
--<< Folders >>--
local animations = tool:WaitForChild("Animations")
--<< Animations >>--
local holdAnim = animations:WaitForChild("Hold")
--<< AnimTracks >>--
local holdTrack
--<< Functions >>--
local function equip()
local character = player.Character or player.CharacterAdded:Wait()
if character then
local humanoid = character:WaitForChild("Humanoid")
holdTrack = humanoid:LoadAnimation(holdAnim)
holdTrack:Play()
end
end
local function unequip()
warn("Unequipping!")
if holdTrack then
holdTrack:Stop()
end
end
--<< Event Listeners >>--
tool.Equipped:Connect(equip)
tool.Unequipped:Connect(unequip)