My imported 3D model has black lines on it's texture

hey, does anyone know why my 3D obj model has black outlines when imported into studio? on the 3D creator it doesn’t have it

Original (no visible black lines)

Imported (has visible black lines)

if anyone has any solutions, please help me out! thank you :))

Issue: Roblox uses Cubic texture interpolation so textures getting blured and unwanted texture parts are getting on the object’s UV. Issue sometimes might be not seen on close range but on far distance.

Fix: Fill the space near the UV seams like shown on the image below. It will fix issues I mentioned earlier.
image
image

Hope this is clear and helps! :smile:

2 Likes

hey, could you elaborate a bit further? it doesn’t seem to be working, or I just might be dumb haha

it still appears to have black lines, although I decreased the UV


image

(there’s a little bit of space there)

do I need to increase the texture size and NOT the UV?

perhaps a bit more? as much as possible actually. There seems to be no black on the model, have you tried filling in the entire thing (even the blank spaces) with color?