My Interactive Grass

I had recently played the Wild West and got inspired to code some grass like that. It’s a great attribute to have in your games for immersion so I thought I’d give it a go, and I’m pretty satisfied with how it turned out.

What do you guys think?

If you want to have this in your game, check out my tutorial post
If you want to check it out for yourself, check out this place

39 Likes

Wow this is truly amazing! How did you make it?

Also, does this cause lag?

7 Likes

No Lag here. I had stress-tested this with 23,000 grass parts, alone. To put that into perspective, 20,000 parts (depending on how you use them) is about the number of parts used for a medium-sized map.

5 Likes

Wow, this is really good! Is there a chance you could open source it?

9 Likes

20k parts of grass - without any buildings…
but I still like it.

4 Likes

Better than roblox’s grass decoration.

6 Likes

This was made a bit ago, see if you can get inspired by it!

https://www.instagram.com/p/CYuCS_nrgqw/

Great job btw <3

4 Likes

I was searching for this yesterday what a coincidence LOL, Great creation :smiley:

2 Likes

Amazing, the only thing you maybe need add is wind shaking now =)

2 Likes

oh wow this is actually really cool!

1 Like

Wow this looks really well made, do u have plans to open source this?

2 Likes

This looks really cool, I could see this being used in a lot of games.

2 Likes

This is really cool and looks well made. Do you have any plans of having it open sourced? This is much better than the stuff Roblox has in the terrain editor.

But you know what would make this even better? If you added wind interaction so it flows in the wind. That would be really cool!

4 Likes

Hello, i followed the script 100% but when i tried it the parts just flung away.

Hello, I find coding a bit hard, Can you post the place file?