My mesh is inside out when imported from bulk importer. Please help!

Hey guys! So I need to import a mesh from blender for some armor and when I used bulk importer I unchecked all settings and this is what happened. I need help!! Please tell me how I could fix it if it’s possible. I’ve met people with the same issue and I could use some help! Thanks for reading and time. Hope you the best and it would really help if someone knew how to fix it!! Here is an image.

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Are your normals facing outwards? To do so, click on Mesh > Normals > Recalculate Outside or something along those lines.

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Where do I find that? I don’t exactly know too much about locations of things.

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in blender, I would make sure if the faces of all the parts are faced outward instead of inward. This is called “Normals”. In order to prevent the faces doing what they did in the photo, check to see if any of the faces are facing inward instead of outward in edit mode with Normal viewer on.

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As others have mentioned, there is a possibility that your normals are facing the wrong direction (inwards), you can look at a tutorial on how you could flip them here.


Or you can look at a youtube tutorial here:

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