My module script doesn't load when I use require

I think this is the right Category.

Basically I made a ModuleScript with some stuff inside but It doesn’t work, This is what I get in the output.


Here’s what I put in the console.

require(5629321319).Password(“Itz_N3p”)

Here’s what it looks like:
image

I don’t know if this is a issue with Roblox right now or not, any help would be appreciated!

(It’s my module to so I don’t know if that’s a problem either.)

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Try naming it “MainModule”. If that doesn’t fix it, try changing the module function from

function module.Password(Target)

to

function module()

(Also have fun messing with the glitcher.)

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If you’re ever trying to require a module from the website (using a specific asset ID), you must name the main ModuleScript to “MainModule”. The script must be called “MainModule” and published as that in the asset. Not having it named like this will result in the error you are receiving.

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Thank you! I had to fix some of the parts to fix the character but it works

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Same to you! Thank you! Ill make sure to take that into consideration next time I fix a glitcher

1 Like