My morphs have trouble moving?

-I’m trying to get this dog morph coded by @EmeraldSlash to move normally.
-The dog morph has trouble moving (as if it’s heavy) and cannot jump.
-I believe emerald has already tried changing the weight of these parts.

We fully rigged this model and has potential to be animated as well. We simply don’t know whats causing this issue though and any help would be gratefully appreciated. We could even commission someone who knows more about morphs like this if it were to help. Thank you so much.

  • Ensure the player has network ownership of the parts in their character.
  • Check that the limbs are CanCollide false.
  • Check that the HumanoidRootPart is sufficiently large (roughly as large as the visual torso of the character usually works well).

This fixed my issue! I rescaled the HumanoidRootPart and now it works great. Thank you so much!

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