So recently (not so ) i started making a game for fun like combining random systems i made, and stealing some ofcourse. So to cut down the story I ended up with this
Im planning to test it today with just core models and functions, and release it 16th feb if everything goes well
The UI that’s telling the user how long to wait should probably go above the actual item you’re placing so that the user can see the time without the item blocking the UI.
The items which are getting blurred could maybe go slightly transparent to make the user know that this item is not yet built.
For most of the items you placed I noticed the progression bar of the building progression first went backwards before actually going in the right direction.