My new GFX made in Blender

Hi! Two weeks ago, I made my first GFX following a tutorial, since then I’ve been practicing a lot. And now i made this GFX (in blender). I want feedback and some recomendations to improve the quality of my GFXs, any other kind of coments are welcome too. :grin:

15 Likes

It looks great! Although one thing is the arm appears to be clipping through the desk

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You’re rigth, i didnt see that detail. Thanks :grin:

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Good work :+1: , the only problem i see is the shadows in the tables they look little bit off.

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Thanks for the recomendation. I will do better the next time.

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That looks really nice! the textures are very neat, everything except the arm going through the table (which you already noticed) is on point to me :slight_smile:

keep up the great work!!

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Looks really nice, the roblox character fits into the scene if you know what I mean. I can’t really notice any shadows.

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Wow. It looks great. I like it. Keep up the great work!:clap:

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Everything is great except the arm that goes through the table! :slightly_smiling_face:

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Great work! Love the pose you gave the character. Some things I would add in, change, or work on are the following:

  • As you’ve already noticed the arm is going through the desk, simple fix.
  • Work on shadows, the room looks very nice, though some items aren’t casting the right shadows in the right spots.
  • You could (if you want), add some more characters in the scene to make it look more lively, full, and possibly colorful as well.
  • I’m not sure what exactly you’re going for, but I’d recommend adding a face to the character to give it more liveliness as if something is actually going on.

I hope my advice helps you in future GFX, other than that, great work and use of Blender!

2 Likes

Add some texture on the tables. Also, you make it more lively you add a few more people in the scene.

The arm in the second picture is a bit in line other than that, the gfx is very nice. My score: 10/10