My Part Terrain Basics

I see a lot of people’s builds that are way too blocky (in my opinion) with terrain. As a builder myself, over time I’ve devised a technique that still holds some retro style while also allowing hills and smoother-looking terrain, and I thought I’d share it.

If you have any suggestions or questions, please feel free to reply.

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Cool! You could put two spheres on the front and back of a cylinder and make that look rounded as well

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I do mesh part to terrain, through the mesh part collider plugin generator, then simply convert it to the terrain. The result is alright, not perfect, but acceptable and usable after some smoothing.