I’m trying to recreate that one scene from the 2011 Roblox Commercial “ROBLOX: Be Anything, Build Anything!” with the ROBLOX sign that gets destroyed by planes
I don’t have the logo just yet but I do have the parts all set up (no duplicates or anything like that)
The only problem is that running this causes my computer to SEVERELY lag and dip to around <15 FPS even when it is capable of running at 240FPS and the physics end up looking REALLY bizarre.
This is an empty place besides ColorGrading: Retro and Voxel Lighting Engine
After all the parts settle the game returns to 240FPS
I know you can’t do anything like this now ,also old physics runs faster and without lag on old PC
Whats your pc Specs ,i did anything like this with 500 parts and it runs at 30 fps
Because I love playing and developing in Roblox with…
Graphics at maximum
Almost all my games have Future Lighting
And yes, my Samsung Galaxy Tab s7 fe finally supports Future Lighting, but it has delays; I often have to wait a few years to upgrade to a newer tablet.
I’m corcerned that people are discussing another topic, which is why I flagged as off topic 2 answers about Hardware.
after this whole ordeal i’m starting to think it might be impractical to have them as actual physics objects. i might just have to record their physics and basically fake the effect which is no fun.