About Me
Hello there, My name’s Aizakku and I’ve been on this platform since around 2015 but started developing around 5/30/2017. As soon as I started developing I started to build and stuff as that was the easiest thing to learn. So afterward I, of course, attempted making my own games but could never seem to actually finish them as I couldn’t script so it would always be a game with a ton of copy-pasted source code scripts. At around February of this year, I got tired of doing this so I basically went and started to practice scripting like a lot, started to script random stuff like GUIs just for the fun of it. Then I was like hey why don’t I make a game based on that anime I like, so made a game called Project Death God. After starting this game I enhanced my skills a lot as I went from being able to make simple property changes to making functions then went on to using loops.
After I had meh progression on my game ability-wise. So someone hit me up on Discord saying they wanted to merge with me and they were really good as a mesh maker. Basically, I accepted and started developing this game with a mesh maker and a builder. As I started then I went from using loops to using TweenService and was starting to understand CFrame and other stuff a lot better.
Afterwards, I learned a ton more also as I made an ability and wanted to add certain elements that were outside of using Touched, so I had to learn another method and someone in ScriptingHelpers told me about Region3s but from this, it basically did nothing as I did it completely wrong lol so just kept on using . Touched. Afterward, I learned a ton more stuff but I still wanted to go further so I heard of this thing called Raycasting. I researched it but the wiki was of no use almost so instead I went to ScriptingHelpers asking for help and someone started telling me about CFrame and Vectors and how Vectors make a CFrame so of course, I learned a ton so Raycasting really piqued my interest so I started really studying them. Afterward, I met a dude on this Discord called Dev Cloud and he made some really cool stuff and I asked him what methods he used and he said Raycasting so I went ahead and studied a ton more. Basically, I randomly got bored so suddenly was like I wanna make an ability with raycasting. After I basically went from that to spend like 3 hours trying to figure out how to exactly make the ray for the ability. I finally learned how but noticed the ray was instant while the ability was slow so something clicked in my head. I was like wait can’t u find the distance between two positions using magnitude? So I got really excited and later finally made the ability and it turned out really good. Ever since I’ve improved upon all of those aspects and enhanced my particle making abilities, my mesh making abilities, and animating abilities aswell. Of course, this doesn’t include me learning datastore and stuff as that’s not really needed I’m only giving a quick rundown lool.
Showcase
Here are some scripting thing’s I have done
This made with touch:
also made with touched
[https://streamable.com/lm51o](http://Kamehameha made with touched)
[another random abil with .Touched]
Some Ability
hitting a wall (Object) ^
Some Ability
Hitting a humanoid (The Character) ^
Using Raycasting & Magnitude
Some random other ability
older ability before I completely learned Raycasting
Here is a charging ability
Things I made Animation wise (p.s all of those abilities I made the anims for because I was the only one who could)
https://gyazo.com/1da92463dd0eeb7865e99b80e84f9686
ignore this basically being a peck fixed it up afterward ^
then of course all of those abilities I made, I made all of the anims for them too ( was overworked ;( )
Some examples of my building*
Mesh Stuff I made
(https://gyazo.com/69906f7ffed7b01954c40fcfcfdc197d)
lool only example my only and first mesh
Particle Stuff I made
(https://gyazo.com/5d02f941bc8ef288419ad839f6cb5a23)
made the particles and stuff for this ability ^
also this
also this
idk
idk
Ui Stuff I made I guess
I guess this is UI?? [a logo]
Availability
During the summer:
Every day, All day, Aside from unplanned trips
Not the summer (school)
Maybe around 2 hours a day, maybe more depends on homework really.
Payment
I accept pay per asset usually negotiable though. Depends on if I am just a Developer or Co own really.
Contact
You can contact me here on the Developer Forum, on Discord, or on Twitter
Discord: ๖̶̶̶ۣۣۜζ͜͡₪«››๖̶̶̶ۣۣۜζAizakku#6952
Twitter: Have to fill in at a later date
Thanks for reading! … Lol Really tho it was really long so thanks for reading if you did.