made the ui animation and stuff, planning on improving it even more, and added viewing enemies through walls , with the subdue which the animation is not done yet, would love yall suggestion and feedback on it !
Looks pretty dope. Probably try changing the speed of the killing scene - shouldnāt a hitman kill someone really fast?
And the NPC took too much time to realize - someone was killed in front of him and he just noticed when you dragged it.
Maybe add those things to your to-do list
Overall seems pretty promising, donāt scrap this project!
The GUI looks a lot like the original Hitman game, really well done on that. The controls tab on the side though is a bit wordy, where it says the āPressing Tabā stuff. Also what Masak1 said. But looking great so far!
This is amazing! Since I am developing a remake of Hitman Codename 47, you decided to go modern style with the gameplay of the WOA Trilogy. Truly fascinating.