My progress on hitman type game (hitman)

made the ui animation and stuff, planning on improving it even more, and added viewing enemies through walls , with the subdue which the animation is not done yet, would love yall suggestion and feedback on it :smiley: !

the gui video

new stuff gameplay video

Thanks for reading!

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omg this is so good
i really want to play can’t till it’s done

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honestly no words this is amazing

how did you make the through walls thing?

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Looks pretty dope. Probably try changing the speed of the killing scene - shouldn’t a hitman kill someone really fast?
And the NPC took too much time to realize - someone was killed in front of him and he just noticed when you dragged it.
Maybe add those things to your to-do list

Overall seems pretty promising, don’t scrap this project!

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thanks! :smiley:! the through walls is made with viewport frame

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I will! Thanks for your suggestions :smiley:!

The GUI looks a lot like the original Hitman game, really well done on that. The controls tab on the side though is a bit wordy, where it says the ā€œPressing Tabā€ stuff. Also what Masak1 said. But looking great so far!

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Good luck, gonna be very difficult to actually make it fun.

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the controls ui on the left is rn just for testing like knowing the buttons, it wont be like that in the main game and thanks :smiley: !

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When does it release? I love games like that!

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the map is still being worked on, so maybe next month :smiley: !

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This is amazing! Since I am developing a remake of Hitman Codename 47, you decided to go modern style with the gameplay of the WOA Trilogy. Truly fascinating.