This script is under the StarterCharactersScripts
local camera = workspace.CurrentCamera
local player = game.Players.LocalPlayer
local character = player.Character
local humanoid = character.Humanoid
local CanViewBody = true
local runservice = game:GetService("RunService")
local running = true
-- camera settings
player.CameraMaxZoomDistance = 0.5
camera.FieldOfView = 100
humanoid.CameraOffset = Vector3.new(0, 0, -1)
function updatechar()
for _, v in pairs(character:GetChildren())do
if CanViewBody then
if v.Name == 'Head' then
v.LocalTransparencyModifier = 1
v.CanCollide = false
end
else
if v:IsA'Part' or v:IsA'UnionOperation' or v:IsA'MeshPart' then
v.LocalTransparencyModifier = 1
v.CanCollide = false
end
end
if v:IsA'Accessory' then
v:FindFirstChild('Handle').LocalTransparencyModifier = 1
v:FindFirstChild('Handle').CanCollide = false
end
if v:IsA'Hat' then
v:FindFirstChild('Handle').LocalTransparencyModifier = 1
v:FindFirstChild('Handle').CanCollide = false
end
end
end
What is wrong with it?