I was making a sword fight system but the script doesn’t detecting the second die of character. There is no any errors or any warnings in the console. The character is spawns normally which is not expected. Also doesn’t prints the second die.
local values = script.Parent.values
values.plr1.ready.Changed:Connect(function()
while true do
wait(1)
if values.plr1.ready.Value == true then
if values.countdown.Value < 1 then
game:GetService("Players"):FindFirstChild(values.plr1.Value).PlayerGui:FindFirstChild(script.Parent.Name.."plr1").countdown.Text = "maç başlıyor..."
wait(math.random(1,2))
game:GetService("Players"):FindFirstChild(values.plr1.Value).Character:MoveTo(script.Parent.p1.Position)
values.plr1.ready.Value = false
values.busy.Value = true
script.Parent.scripted.billboard.screen.SurfaceGui.p1.stat.Text = "in match"
script.Parent.scripted.billboard.screen.SurfaceGui.p1.stat.TextColor3 = Color3.new(0,1,0)
game:GetService("Players"):FindFirstChild(values.plr1.Value).PlayerGui:FindFirstChild(script.Parent.Name.."plr1"):Destroy()
local clone = game:GetService("ServerStorage").sf_storage.scoreboard:Clone()
clone.Parent = game:GetService("Players"):FindFirstChild(values.plr1.Value).PlayerGui
local tool = game:GetService("ServerStorage").sf_storage.Sword:Clone()
tool.Parent = game:GetService("Players"):FindFirstChild(values.plr1.Value):FindFirstChild("Backpack")
game:GetService("Players"):FindFirstChild(values.plr1.Value).Character.Humanoid.died:Connect(function()
print("plr1 died")
values.plr2.kills.Value = values.plr2.kills.Value + 1
game:GetService("Players"):FindFirstChild(values.plr1.Value).PlayerGui:FindFirstChild("scoreboard").score2.Text = values.plr2.kills.Value
game:GetService("Players"):FindFirstChild(values.plr1.Value):LoadCharacter()
game:GetService("Players"):FindFirstChild(values.plr1.Value).Character:MoveTo(script.Parent.p1.Position)
local tool = game:GetService("ServerStorage").sf_storage.Sword:Clone()
tool.Parent = game:GetService("Players"):FindFirstChild(values.plr1.Value):FindFirstChild("Backpack")
end)
else
values.countdown.Value = values.countdown.Value - 1
game:GetService("Players"):FindFirstChild(values.plr1.Value).PlayerGui:FindFirstChild(script.Parent.Name.."plr1").countdown.Text = values.countdown.Value
end
end
end
end)