Hello! My script that adds Points, Total points, and time doesn’t work
This is a regular script not a local
Using a regular script for datastore.
Also you have to click a button to enable the script
game.Players.PlayerAdded:Connect(function(player)
local Points = player:WaitForChild("leaderstats"):WaitForChild("Points⭐")
local time = player:WaitForChild("leaderstats"):WaitForChild("Time⏲️")
local TotalPoints = player.TotalPoints
while wait(60) do
Points.Value +=2
TotalPoints .Value +=2
time.Value +=1
end
end)
game.Players.PlayerAdded:Connect(function(player)
local Points = player:WaitForChild("leaderstats"):WaitForChild("Points⭐")
local time = player:WaitForChild("leaderstats"):WaitForChild("Time⏲️")
local TotalPoints = player.TotalPoints
while true do
task. wait(60)
Points.Value +=2
TotalPoints .Value +=2
time.Value +=1
end
end)
Try using this. Additionally are they any script errors from the console?
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No there are no errors in the console at all it’s just when I click a button the script Disabled value is set to false the script doesn’t run after a minute
Oops, I made a mistake. Perhaps its an issue with playerJoined? Try this script: (its only an issue with studio i believe)
local isMessedUp = true
local function onJoined(player)
local Points = player:WaitForChild("leaderstats"):WaitForChild("Points⭐")
local time = player:WaitForChild("leaderstats"):WaitForChild("Time⏲️")
local TotalPoints = player.TotalPoints
while wait(60) do
Points.Value +=2
TotalPoints .Value +=2
time.Value +=1
end
end
game.Players.PlayerAdded:Connect(function(player)
isMessedUp = false
onJoined(player)
end)
if isMessedUp then
for _, player in game.Players:GetPlayers() do
onJoined(player)
end
end
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It didn’t work Couldn’t you use a remote event to the script when the button is clicked?
I figured it out myself using a remote event
game.ReplicatedStorage.Add.OnServerEvent:Connect(function(player)
local Credits = player:WaitForChild("leaderstats"):WaitForChild("Points⭐")
local time = player:WaitForChild("leaderstats"):WaitForChild("Time⏲️")
local TotalCredits = player.TotalPoints
while wait(60/workspace.Baseplate.PointTimeReducer.Value) do
Credits.Value +=2 * game.Workspace.Baseplate.PointMultiplier.Value
TotalCredits.Value +=2 * game.Workspace.Baseplate.PointTimeReducer.Value
time.Value +=1
end
end)
1 Like