Can I get some feedback on my second Blender 2.82 render? (Just migrated from 2.79.)
I would add more scenery to the render simply because it’s lacking some details. Same goes for the sky. The brown rock on the left sort of looks like it was painted on to the picture.
I like the shading for the character, but the details on the shading significantly stand out from the rest of the scene. It is always a good idea to keep consistent detail throughout a picture.
The sword looks like a black line, and since its one of the main focuses on the render I would suggest brightening it up/making it more visible.
Good job on this, and from my personal experience
I can agree Blender 2.8+ is honestly magical.
Thanks for the feedback. I’ll keep that in mind. Do you know how to make the terrain underneath the character the same material as the character’s body?
This is great for only your second render, Keep up the good work!
Looking really good, keep up the good work!
Very clean, very effective.
I suppose my only suggestion would be maybe to have some background scenery. i.e some mountains or a rocky ridge or a forrest or perhaps a render which included the enemy the character was fighting [maybe one of those dreadful RTHRO’s], however this is merely a suggestion and it might not be the style you were after.
TLSS: This is a fantastic rendering but has the potential to be absolutely incredible.
I really like it, I think with a lot more practice I can see you becoming an extremely good graphics designer within scene renders and other things. The shadows could be changed, the lighting, but overall I love it, keep up the work.
Thanks! I’ll keep that in mind.
Ok, I’ll keep that in mind!
Looks good! The left leg of the player appears to be just barely connected to the body however.