My server cant replicate NumValues to client?

Summary: I know client Cannot replicate values to Server (obviously) but I havent heard of Server not being able to replicate values to Client. Yet my script fails

I have many numberValues, so in order to avoid 10 000 remotes i tried making a ReplicatedStorage moduleScript and changing its values from the server, then using those in client

but the values only got updated server side. The client values remained the original value
Heres an image of me trying to change a value module.JumpPurchaseCount from server

image
image

So is server even able to values replicate to client?
I tried researching, but found nothing. if you know pls tell

I think the issue is that module scripts are ran only once in scripts, and thus, return one value.
Check here for more info: ModuleScript | Roblox Creator Documentation

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i feel kinda stupid. thanks