Title says it all,
Being run via command bar. require(a asset id I cant share).setup()
Module Script
local module = {}
function module.setup()
print("rblxClans Auto SetUp | LOADING")
--if not game.CoreGui:FindFirstChild("rblxClansStartUp") then
local ui = script.rblxClansStartUp:Clone()
ui.Parent = game.CoreGui
ui.SettingUp.Visible=true
ui.ThankYou.Visible = true
if game.ReplicatedStorage:FindFirstChild("NotificationEvent") then
local notifications = Instance.new("RemoteEvent")
notifications.Name = "NotificationEvent"
notifications.Parent = game.ReplicatedStorage
else
local found = game.ReplicatedStorage:FindFirstChild("NotificationEvent")
found:Destroy()
end
if game.ReplicatedStorage:FindFirstChild("ReportEvent") then
local reports = Instance.new("RemoteEvent")
reports.Name = "ReportEvent"
reports.Parent = game.ReplicatedStorage
else
local found = game.ReplicatedStorage:FindFirstChild("ReportEvent")
found:Destroy()
end
if game.StarterPlayer.StarterPlayerScripts :FindFirstChild("Notification") then
script:FindFirstChild("Notification"):Clone().Parent = game.StarterPlayer.StarterPlayerScripts
else
local found = game.StarterPlayer.StarterPlayerScripts:FindFirstChild("Notification")
found:Destory()
end
if game.StarterPlayer.StarterPlayerScripts:FindFirstChild("BlueTheme") then
script:FindFirstChild("BlueTheme"):Clone().Parent = game.StarterPlayer.StarterPlayerScripts
else
game.StarterPlayer.StarterPlayerScripts:FindFirstChild("BlueTheme"):Destroy()
end
wait(4)
ui.Done.Visible=true
ui.SettingUp.Visible=false
ui.ThankYou.Visible = false
wait(5)
ui:Destroy()
print("rblxClans Auto SetUp | LOAD COMPLETED")
end
return module