My struggle when learning to script

I’ve started scripting last year and I got into building and on the building I’m not very good at it. I build just so I can script it and I have no idea what to script. I wanna start animating tools with effects but I cant because that requires modeling/building and I’m not skilled at that. Its very difficult for me to do scripting because I have to be creative with the building, animations, gui, and etc. How can I overcome this?

I love scripting but I can’t do it because it involves building stuff

I have no friends that can model or animate stuff so that I can practice on it. Does anyone else relate to this issue of mine?

I struggle with getting ideas to script also. So some suggestions would be nice. I would love to learn.

Advices would be great too. Thanks for your time reading this

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Try starting of with scripting some simple game/minigame that doesn’t require any custom-built assets.

Some of the new-emerging games such as the “+1 something every second” games can, and often do, take place on a simple baseplate and not contain many assets at all.
For these games, the focus lies on the simple but fun concept and not on the world.

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Start with small Things, then work towards bigger things

Its never best to Start of with something big, It can leave you confused, or lost for what you want to do with your project, or with the ambition you have there too, you dont want to just give up on something you like to do just because you “couldn’t do it,” or “It’s too hard.”

Creating something takes a lot of work, a lot of time to get right, or to get functional, a lot of the games you see in the front page or the Models you see take days, weeks, months, and even years to make right.
Coding and Programming can just be a process of Trial and Error to find out what is wrong or how to do stuff, which is perfectly fine as you are still learning.

Its not meant to be a chore, but a hobby, for fun, some people even call it a job.

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I understand. Oftentimes I didn’t really know what to make on ROBLOX because I barely actually played games. When I played some games with my friends, I was able to look at those games and think about how I could improve it, or how I could take the idea and spin it into something else. That usually helped!

During my time on the platform I was a pretty awful builder by modern standards, but my tastes lie with the older-styled architecture which I was able to work with.

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Everyone was not born talented, and all the skills that you mentioned takes time to learn. Of course, if you are already good at it, it takes less time to be really good at it. I’m also solo making my experience. It was a hard time at first thinking about it that I had to script, design UI, build models, drawing icons. But please do think that all of these can also be practiced. Don’t be too hard on yourself. If you want others to enjoy playing your game, you have to enjoy making your game also.

If you are not good at scripting, you learn it.
If you are not good at building, you learn it.
If you are not good at UI desiging, you learn it.

And everything that you learn will become one of your skills that you can do eventually.

Thinking about ideas for your game, it is not always important to make a crazy new idea to make your game stands out. Watch experiences published on Roblox, we have like tons of Tower-defense games, tons of cafe games, tons of tycoon games, and they mostly still make it to the front page.

The most important point about this is never stop learning.

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