local RemoteEvent = game.ReplicatedStorage.Task1
local Min = 60
local number = 1
repeat
wait(Min)
script.Parent.Text = number.."/10"
number += 1
until number = 10
script.Parent.Parent.Task1.Text = "Completed!"
RemoteEvent:FireServer()
If your script is a descendant of a ScreenGui, try disabling the “ResetOnSpawn” property on your ScreenGui.
Also, your script is a bit inefficient.
local RemoteEvent = game.ReplicatedStorage.Task1
for count = 1, 10 do -- Repeats the code below 10 times
wait(60)
script.Parent.Text = count.."/10"
end
--This part only runs when the loop above is completed.
script.Parent.Parent.Task1.Text = "Completed!"
RemoteEvent:FireServer()