As the title said, my GUI I made for my obby game doesn’t scale properly on all screens and it only looks good on a handful of screen. So the goal of this post is, of course, find a solution for the issue.
I have tried searching for the solution on DevForum, YT, Documentations, tried messing around with UIAspectRatioConstraint and used AutoScale Lite but all of them seem don’t work for my situation so this is my last resort.