I need your feedback and suggestions on how to fix the UI for my game.
The style of the game is a Semi-Realistic Futurism.
Main issues I know of, but don’t know how to fix:
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The game’s build style is dark, and uses mostly either greyish, or blueish colors. This means that UI ideally should have a different color scheme to stand out. But I can’t make the UI green, because in many places the green underlines the things that are active/in use. Like you can see in first picture upper right corner, that the male icon is in green, because currently the character is male.
Other colors don’t really fit in with the style. -
I really don’t like the buttons on the left.
The brush opens house customization, the shirt opens character customization.
When giving advice about these buttons, keep in mind that they will not always be on the screen. Like the shirt button will be on the screen only when the character is at his house, or in the clothing store. The brush button will appear only when he is at his house, at other times it won’t be visible.
The bottom green thing is the HP, the blue thing is the Impulse (Stamina)