robloxapp-20201118-1431313.wmv (1.5 MB)
This is a brief vdeo on my problem.
When the player equips the gun that is with a viewmodel, the viewmodel collides with the character and pushes the character backwards.
The CanCollide property of all parts in the viewmodel(including the gun) has been set to false.
This is how the viewmodel look like in workspace.
Havnt done any animations yet, just the collision errors.
The humanoidRootPart in the viewmodel has been anchored whereas all other things were not.
I suspect that this has to do with the humanoid, but it did not work out even after i set the humanoid’s platform stand to true.