My wall is not appearing like I want it to

I want to make a wall appear in front of me by pressing a button but it won’t appear like I want it to

The wall appears, but I would have to quickly click the screen and the button while it’s loading before the character loads. I would also have to keep pressing the button for the wall to fully form.

I’ve tried using WaitForChild() but that does not work

Here is the local script for the UserInputService

UserInputService = game:GetService("UserInputService")
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()

local enable = false


UserInputService.InputBegan:Connect(function(input, isTyping)
	if not isTyping then
		if not enable then
			enable = true
			if input.KeyCode == Enum.KeyCode.M then
				game.ReplicatedStorage.MudWall:FireServer()
				wait(1)
				enable = false
			end
		end
	end
end)

Here go the actual wall

local mudwall = game.ServerStorage:WaitForChild("mudwall")


game.ReplicatedStorage.MudWall.OnServerEvent:Connect(function(player)
	local character = player.Character or player.CharacterAdded:Wait()
	local newMudwall = mudwall:Clone()
	newMudwall.Position = Vector3.new(14,0,-68)
	

	local TweenService = game:GetService("TweenService")

	local part = game.ServerStorage.mudwall
	--local part = script.Parent
	
	local info = TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
	
	local goals = {Size = Vector3.new(16,14,2);
					Position = Vector3.new(14,0,-68)}
	
	local tween = TweenService:Create(part,info,goals)

	newMudwall.Parent = workspace
	
	wait(1)
	tween:Play()

end)

And I already made a Remote Event for the wall

I would be grateful for any help.

I finally managed to make it work after a couple hours. Thanks for the help everybody!!!

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