Title, very confused as to why this isn’t working.
I checked my inventory and I don’t have the badge. Please help.
Script:
local badgeID = 2148420348
local badgeService = game:GetService("BadgeService")
game.Players.PlayerAdded:Connect(function(player)
wait(1)
if not badgeService:UserHasBadge(player.UserId, badgeID) then
badgeService:AwardBadge(player.UserId, badgeID)
end
end)
11 Likes
local badgeID = 2148420348
local badgeService = game:GetService("BadgeService")
game.Players.PlayerAdded:Connect(function(player)
wait(1)
if not badgeService:UserHasBadgeAsync(player.UserId, badgeID) then
badgeService:AwardBadge(player.UserId, badgeID)
end
end)
Or maybe you have a badge and you didn’t notice.
7 Likes
I double-checked, I don’t have it.
3 Likes
Did it help? If not then double-check badgeId could probably be wrong. Where highlighted is IdBadge. The screen is of my badgeId.
3 Likes
See you need to use Server Script in ServerScriptService.
1 Like
Still didn’t work, sorry.
(30 limit)
1 Like
It is a server script in ServerScriptService.
1 Like
That’s weird. It works for me.
1 Like
In Roblox Studio gives me a badge, are you trying through Roblox Studio? Also see if the script is turned off.
1 Like
No I went into the game in Roblox, and no the script is not turned off.
1 Like
Try to get into Test Roblox Studio.
2 Likes
“UserHasBadge” is deprecated, try using “UserHasBadgeAsync” instead.
1 Like
Don`t worked. I gave him a script like this before
1 Like
@GammerAtomYT Join the Test in roblox studio just try it.
2 Likes
what do you mean I tested my game in roblox studio bro I got 5 hours of sleep bro im tired
1 Like
Maybe you just forgot to Publish and tried to get badge in the game. It happens. I’ve been like that all day.
2 Likes
nah b ro i published the game imm fine
1 Like
You should check if your script does run, i have added some print functions to your code so only thing you need to do is just debug the script:
local badgeID = 2148420348
local badgeService = game:GetService("BadgeService")
game.Players.PlayerAdded:Connect(function(player)
wait(1)
print("Checking if " ..player.Name.. "has a badge, which id is: " ..badgeID.." ...")
if not badgeService:UserHasBadgeAsync(player.UserId, badgeID) then
print("Badge awarded to " ..player.Name.."!")
badgeService:AwardBadge(player.UserId, badgeID)
end
end)
3 Likes