NameDisplayDistance is working incorrectly in reverse

There are two players. Bob and Jane.
Setting Bob’s humanoid’s namedisplaydistance to 0 means Jane doesn’t see Bob’s name at all at any distance. This is right now incorrectly reversed.
So if Bob’s humanoid’s namedisplaydistance is set to 0 it means right now Bob cannot see Jane’s name.


can you have a read of the rules here Character Name/Health Display | Documentation - Roblox Creator Hub - I think what you are describing may be correct behavior, but please have a read, and let me know if you still think there is an issue there

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My bad, it looks like this is intended behaviour.

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