Hello there!
I am currently creating a nametag with multiple tags.
My issue is that I am premium, however it is not awarding the tag but I am also in the group but it is awarding that tag. No errors are appearing and print statements do not run the code.
-- Script
local MarketPlaceService = game:GetService("MarketplaceService")
local GamepassID = 14713223
local NametagVariantsModule = require(script.NametagVariants)
game.Players.PlayerAdded:Connect(function(Player)
if Player:IsInGroup(7581138) then
NametagVariantsModule.FanNametagFunc(Player)
print("1")
end
if Player.MembershipType == Enum.MembershipType.Premium then
NametagVariantsModule.PremiumNametagFunc(Player)
print("2")
end
if Player:IsInGroup(4199740) then
NametagVariantsModule.StarNametagFunc(Player)
print("3")
end
if MarketPlaceService:UserOwnsGamePassAsync(Player.UserId, GamepassID) then
NametagVariantsModule.VIPNametagFunc(Player)
print("5")
end
end)
-- Module
local ServerStorage = game:GetService("ServerStorage")
local NametagsFolder = ServerStorage:WaitForChild("Nametags")
local FanNametag = NametagsFolder:WaitForChild("FanNametag")
local PremiumNametag = NametagsFolder:WaitForChild("PremiumNametag")
local StarNametag = NametagsFolder:WaitForChild("StarNametag")
local VIPNametag = NametagsFolder:WaitForChild("VIPNametag")
local Nametag = {}
function Nametag.FanNametagFunc(Player)
print("Player is in group, awarding fan nametag...")
local Character = Player.CharacterAdded:Wait()
FanNametag.Parent = Character.Head
print("6")
end
function Nametag.PremiumNametagFunc(Player)
print("Player is premium, awarding premium nametag...")
local Character = Player.CharacterAdded:Wait()
PremiumNametag.Parent = Character.Head
print("10")
end
function Nametag.StarNametagFunc(Player)
print("Player is in the star program, awarding star program nametag...")
local Character = Player.CharacterAdded:Wait()
StarNametag.Parent = Character.Head
print("a")
end
function Nametag.VIPNametagFunc(Player)
print("Player is VIP, awarding VIP nametag...")
local Character = Player.CharacterAdded:Wait()
VIPNametag.Parent = Character.Head
print("toaster")
end
return Nametag
If you have a solution, please reply!