Narrator
A lightweight library to schedule in-game events.
Hello guys, welcome to my resource, Narrator.
Narrator is a lightweight library to schedule in-game events.
Why would this be useful?
If you tried to or coded a story game, you probably have trouble with events getting triggered too early.
Fear less! Narrator is coming to solve this issue!
Your code before using Narrator:
Your code after using Narrator:
Narrator also encourages you to write clean and organized code so your co-worker can work with your code more easily. It also speeds up bug patching process.
Narrator gives you the ability to schedule your in-game events, you can declare the sequence of the events with Narrator.
Docs: Narrator
Github Repository
Installation
Roblox Studio: You can grab the Narrator.rbxm
in the Github Repository and insert it into your Roblox Studio.
Wally : Add chillable/narrator@0.1.1
to your Wally dependencies.
Contribute
To contribute, you can make a pull request in the Github Repository.
You can also make a contribution by sending some constructive feedback.
To report issues, you can either report them here or open an issue in the Github Repository.
Credits:
@sleitnick for the Trove module
@stravant for GoodSignal module
Narrator is free and open source, no credits needed.
Feel free to get in touch with me if you have any questions. (I won’t be online the whole time)